Category Archive: Wearable Technology

name, comment, #tag – wearable technology

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This is a phased interactive system and artwork which I developed as part of my final MA course work in 2011. It explores, social media, wearable technology and interaction amongst multiple users. The… Continue reading

Guillotine – Kinetic Sculpture

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This was a collaborative kinetic sculpture which was placed in the shop window of the fashion label Guillotine in Johannesburg. There were two mannequins placed in the store window, with motors and sewing… Continue reading

Pink Phase – an exhibition

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This exhibition was in completion of my MA in Digital Interaction Design and consisted of three separate artworks, The Princess, The Dream Keeper and The Guardian.

Guillotine Development – an integrated social dialogue

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This was a three phased interactive system (in collaboration with Alexandra Jones and Lisa van Vliet) which facilitates the marketing and brand development of Guillotine, a South African fashion label. The system is… Continue reading

The Princess

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A wearable technology artwork which responds to  light “The Princess” is a light sensitive interactive scarf and is part of Pink Phase a wearable technology exhibition. The scarf ‘reacts’ to light using a light… Continue reading

The Dream Keeper

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“The Dream Keeper” is a light sensitive interactive handbag which is part of Pink Phase. When the handbag is closed all the LEDs light up and the handbag appears . As the bag… Continue reading

The Guardian

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The Guardian  is a light sensitive interactive jewellery box and is part Pink Phase.  Inside the jewellery box there is a white satin cushion ox which repeats a certain phrase each time the… Continue reading